Unreal Engine & Unity Dev

Luca Naitana

Unreal Engine and Unity Developer | VR, Game & Virtual Production Specialist

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About Me



Hello! I’m a developer passionate about creating VR experiences and interactive 3D applications.

My work combines technology, design, and functionality to deliver immersive and practical solutions, using tools like Unreal Engine, Unity, and 3D modeling software.


What I Do:

- Game & Simulation Development: Interactive projects in Unreal Engine and Unity, from concept to implementation.

- Virtual Reality: Immersive VR experiences designed for entertainment, training, and industrial applications.

- 3D Modeling: CAD models for engineering projects and creative designs in Blender.


Why Work With Me?

- Flexible approach across technical and creative fields

- Transparent and collaborative workflow

- Focus on detail and consistent quality


Let’s Build Something Together

Whether it’s a VR simulation, a game in Unreal Engine, or a technical visualization, I’d be happy to help turn your vision into reality.

Skills & Tools

Unreal Engine Unreal Engine
Unity Unity
Blender Blender
c# C#
c++ C++
plastic Plastic SCM

Professional Projects

Progetto 1

VR Crane Simulator

This VR simulation replicates the complex operations of loading and unloading materials from cargo ships using port grab cranes. Designed for training and operational planning, the project provides an immersive, interactive environment where users can practice crane controls, optimize material handling, and improve safety procedures. Realistic physics and detailed modeling of port equipment and ship cargo ensure an accurate and effective learning experience.

Progetto 2

VR Assembly Instructions

An interactive VR experience designed to simulate the assembly process of a conveyor belt. The application focused on delivering an intuitive and realistic training environment, allowing users to practice each step of the procedure virtually.

Team Projects

Casual Game

FurCity

FurCity Survival is a hyper-casual game with a pick-up-and-play approach, set in a cyberpunk post-apocalyptic world dominated by animal gangs. Players control the cats’ gang leader, trying to survive in a harsh world, collecting resources, and facing constant threats. These elements will make for a captivating experience made of strategic choices and action gameplay in a whole world to uncover tile by tile!

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Progetto 2

Lost Balance

Lost Balance is a first-person exploration game set in a building with a psychological survival mood. The setting is designed to evoke strong emotions and a sense of mystery. The game resolves around the protagonist navigating the environment while managing his emotional state, which influences gameplay and progression.

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Personal Projects

Progetto 1

Raindrops

Simple Game with mathematical and binary operations developed in Unity

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Progetto 2

AdventureGame

Basic turn-based tactical game developed as a learning project to explore core gameplay systems. Implemented fundamental mechanics such as grid-based movement, turn order management, and simple combat logic. Focused on building a solid understanding of game architecture and scripting within Unity.

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Progetto 2

Tower Defence Prototype

Prototype of a Tower Defense game developed in Unity, featuring core mechanics such as tower placement, enemy pathfinding,auto-targeting and progressive wave systems. Implemented resource management and basic UI for player interaction.

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Progetto 2

Mobile Basket Game

A simple, fast-paced digital game where the main goal is to score as many baskets as possible using easy and intuitive controls. It focuses on quick fun, allowing players to improve their aim and compete for high scores without complex rules. The gameplay is light and accessible, perfect for casual play and short sessions.

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